The Heroes of Sandpoint were called on once again when Sandpoint was struck by a series of brutal murders. They quickly discovered that murders weren’t their only problem: the dead were rising as ghouls, and an army of ghouls was preparing to slaughter Sandpoint.
Fortunately, the heroes defeated the ghouls and discovered evidence that pointed to Foxglove Manor as the origin of the outbreak. They bravely delved into the abandoned, haunted mansion and learned the fate of Aldern Foxglove, the manor’s master (and president of the Samael Thrune fan club). His family’s tragic history went back 80 years, at a time when his ancestor Vorel Foxglove tried and failed to become a lich; the ghosts of his wife and child still haunted the manor. They drove Aldern mad and, in a fit of rage, he murdered his wife. His ancestor’s benefactors, The Brotherhood of the Seven, contacted him and offered to hep him fix the situation, but they actually turned him into a ghoul and used him to begin their murder spree.
The party tracked down the Brotherhood, a cult that worshipped Norgorber, god of poison and murder, to Magnimar, which had also been hit by a string of serial murders. They found the cult’s headquarters in an old sawmill and exterminated them, discovering in the process that their leader was also one of Magnimar’s ruling judges, an elf named Justice Ironbriar.
At first they thought they had put an end to the evil, but interrogating Ironbriar and deciphering his journal revealed that he had been charmed and manipulated by a woman named Xanesha. She had her own agenda and was using the cult to murder greedy noblemen, merchants, and moneylenders for some cause other than the worship of Norgorber.
They tracked down Xanesha’s lair, the Shadow Clock, an abandoned clock tower in the seedy Underbridge district. She had fortified the tower with aberrations, traps, and an awakened flesh golem, but none of those were able to stop the heroes from making their way to the top. The real shock came when Xanesha revealed herself to the party: she was a lamia matriarch, a frighteningly powerful half-human, half-snake abomination that should have gone extinct with the fall of the Thassilonian empire. She nearly brought the party to their knees, but in the end they were able to destroy her.
The threat to Magnimar and Sandpoint is over, and the towns are once again safe and at peace. With Ironbriar removed and the Skinsaw Cult eliminated, a significant chunk of corruption has been removed from Magnimar, and Lord-Mayor Haldmeer Grobaras himself threw an opulent dinner for the party and personally thanked them for all of their hard work. Everyone can finally take a little time to settle back down in Sandpoint and enjoy their newfound fame…
However, there is still one thing troubling the heroes: a crumpled-up note that was in Xanesha’s lair indicated that she has a sister, one who is possibly even more cunning and dangerous than she was. The details of her location were vague and inconclusive, but it sounds like there may soon be trouble near the Storval Plateau, home to clans of barbaric, bloodthirsty giants… and where did Shalelu disappear to way back during the goblin raids?